Homebrew Potions

Poultice [Med Kit]

Poultices can applied or created during a short rest or down time equal to an hour or longer. A poultice allows a character to apply healing in the form of hit dice without needing to expend any of the characters own hit dice. They can be created by passing a medicine DC check and spending the cost in supplies. On a failed check the supplies are lost.

Poultice of ... Medicine DC # of HD Charges Cost
Minor DC 12 PB * 1/2 (Rounded Down) 25 gp
Regular DC 15 PB 50 gp
Greater DC 18 2x PB 100 gp
Superior DC 21 3x PB 200 gp
Supreme DC 24 5x PB 500 gp

Mana Potions

These Potions can only be taken as an Action. If you have proficiency in both Arcana and Alchemy tools a potion can be created by passing an Arcana Check over the course of one hour but it expends the supplies costed at base value. On a failed check the supplies are lost.

Mana Potion of ... Rarity Spell Points Regained Arcana DC Base Value
Minor Common 1d4+1 13 250 gp
Regular Uncommon 2d4+2 16 500 gp
Greater Rare 3d4+3 19 1,000 gp
Superior Very Rare 4d4+4 22 3,000 gp
Supreme Legendary 5d4+5 25 5,000 gp

Buff Potion

Buff Potion of... Temp HP Cost
Minor 1d4 +1 10 gp
Regular 2d4 +2 75 gp
Greater 4d4 +4 225 gp
Superior 8d4 +8 700 gp
Supreme 10d4 +20 1,200 gp

Step Potion

Step Potion of... Speed + (1 Hour) Cost
Minor 5 ft 50 gp
Regular 10 ft 250 gp
Greater 15 ft 500 gp
Superior 20 ft 1,000 gp
Supreme 25 ft 3,000 gp